Marco Romoli

A One-Shot Adventure

One-Shot Adventure is an experimental prototype made for a Master Thesis in Games at ITU Copenaghen.


Tools: Unity3D

In this turn-based strategy game, your allies will communicate their intentions and you will need to adapt and maneuver the best possible outcome.

We challenged the way of how TBS games work, by including AI controlled player unit and the role that the players covered inside their party. It demanded a lot of care both on performances and user experience.



Download here!